Browser Based Games Research Materials










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Browser Based Games Images

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Rihanna - Take A Bow
Music video by Rihanna performing Take A Bow. YouTube view counts pre-VEVO: 66288884. (C) 2008 The Island Def Jam Music Group.
THE LEGEND OF ZELDA RAP [MUSIC VIDEO]
WATCH BLOOPERS & MORE: http://bit.ly/ZELDAxtras DOWNLOAD THE SONG: http://smo.sh/13NrBp8 DOWNLOAD UNCENSORED SONG: http://smo.sh/WMYpsf GET LEGEND OF SMOSH T...
Key & Peele: Substitute Teacher
A substitute teacher from the inner city refuses to be messed with while taking attendance.
FIRETRUCK! (Official Music Video)
BLOOPERS: http://bit.ly/FiretruckBloopers GET THE SONG: http://smo.sh/WMZv7l MILKSHAKE MUSIC VIDEO: http://bit.ly/MilkyMilkshake CHECK OUT THIS FIRETRUCK TEE...
Celebrities Read Mean Tweets #2
Jimmy Kimmel Live - Celebrities Read Mean Tweets #2 Jimmy Kimmel Live's YouTube channel features clips and recaps of every episode from the late night TV sho...
Mortal Kombat: Legacy - Season 2 Trailer
Watch Season 1 of Mortal Kombat Legacy here: http://www.youtube.com/channel/SWVkIoQKmEa4I The Mortal Kombat Legacy continues in Season 2 as Liu Kang, Kung La...
Draw My Life - Ryan Higa
So i was pretty hesitant to make this video... but after all of your request, here is my Draw My Life video! Check out my 2nd Channel for more vlogs: http://...
Assassin's Creed Meets Parkour in Real Life
Watch the Behind The Scenes in this link below: http://youtu.be/36CLFOyaml0 Make sure to subscribe to this channel for new vids each week! http://youtube.com...
Adele - Rolling In The Deep
Music video by Adele performing Rolling In The Deep. (C) 2010 XL Recordings Ltd. #VEVOCertified on July 25, 2011. http://www.vevo.com/certified http://www.yo...
P!nk - Try (The Truth About Love - Live From Los Angeles)
Music video by P!nk performing Try (The Truth About Love - Live From Los Angeles). (C) 2012 RCA Records, a division of Sony Music Entertainment.
David Guetta - Just One Last Time ft. Taped Rai
"Just One Last Time" feat. Taped Rai. Available to download on iTunes including remixes of : Tiësto, HARD ROCK SOFA & Deniz Koyu http://smarturl.it/DGJustOne...
YOLO (feat. Adam Levine & Kendrick Lamar)
YOLO is available on iTunes now! http://smarturl.it/lonelyIslandYolo New album coming soon... Check out the awesome band the music in YOLO is sampled from Th...
Celebrities Read Mean Tweets #3
Jimmy Kimmel Live - Celebrities Read Mean Tweets #3 Jimmy Kimmel Live's YouTube channel features clips and recaps of every episode from the late night TV sho...
Freeciv.net screenshot
Freeciv.net is an HTML5 browser game

A browser game is a computer game that is played over the Internet using a web browser.[1] Browser games can be run using standard web technologies[2] or browser plug-ins. The Creation of such games usually involves use of standard web technologies as a frontend and other technologies to provide a backend. Browser games include all video game genres and can be single-player or multiplayer. Browser games are also portable and can be played on multiple different devices, web browsers and operating systems.[3]

Browser games come in many genres and themes that appeal to both regular and casual players.

Contents

Characteristics [edit]

Browser games are often free-to-play and do not require any client software to be installed apart from a web browser or browser plug-in. In some cases a game may be free, but charge for extra in-game features[citation needed]. Multiplayer browser games have an additional focus on social interaction, either between several players or on a massive scale. Due to the accessibility of browser games, they are often played in more frequent, shorter sessions compared to traditional computer games.[4]

Since browser games run isolated from hardware in a web browser, they can run on many different operating systems without having to be ported to each platform.[5]

Technologies [edit]

Browser games can take advantage of different technologies in order to function.

Web standards [edit]

Standard web technologies such as HTML, CSS, PHP, and JavaScript can be used to make browser games, but these have had limited success because of issues with browser compatibility and quality. These technologies, collectively termed dynamic HTML, allow for games that can be run in all standards-compliant browsers.[6] In addition, dedicated graphics technologies such as SVG and canvas allow for the fast rendering of vector and raster graphics respectively.[2] In addition, WebGL allows for hardware-accelerated 3D support in the browser.[7][8]

Comparison of web technologies[notes 1]
Chrome Firefox Internet Explorer Opera Safari
SVG Yes Yes Yes Yes Yes
Canvas Yes Yes Yes Yes Yes
WebGL Yes Yes[9] No Yes Yes

Plug-in [edit]

Browser plug-ins can be used to provide game technologies after being installed by the user.

Comparison of browser plug-ins
Windows Mac OS X Linux License[notes 2] Installed base[notes 3]
Flash Yes Yes Yes Proprietary[10] 96%[11]
Java Yes Yes Yes Open source (free)[12][13] 78%[11]
Shockwave Yes Yes No Proprietary[14] 52%[15]
Silverlight Yes Yes Partial (Moonlight - LGPL) Proprietary[16] 62%[11]
Unity Yes Yes No Proprietary[17] 1%[18]

Criticisms [edit]

Browser games can be a distraction in work environments, causing lost productivity. Critics cite examples such as the occurrence of May 2010, when Google replaced their normal logo with a playable rendition of Pac-Man. A small scale study of 11,000 users concluded that Google's playable logo caused users to spend an extra 36 seconds on Google's homepage, which could be extrapolated to 4.82 million hours over Google's 504 million unique users. Assuming all of this time was lost during time that would have otherwise been spent productively, the game could be considered to have incurred a time cost of $120 million USD in man-hours.[19][20]

See also [edit]

Notes [edit]

  1. ^ Availability refers to the latest stable version only.
  2. ^ Refers to the reference implementation. There may be alternative implementations under different licenses.
  3. ^ Stated as a percentage of web browsers.

References [edit]

  1. ^ D Schultheiss: Long-term motivations to play MMOGs: A longitudinal study on motivations, experience and behavior, page 344. DiGRA, 2007.
  2. ^ a b "Graphics - W3C". W3.org. 2010-02-18. Retrieved 2010-05-20. 
  3. ^ "The PBBG Project". Pbbg.org. Retrieved 2010-05-20. 
  4. ^ C Klimmt: Exploring the Enjoyment of Playing Browser Games, page 231. CyberPsychology & Behavior, 2009.
  5. ^ E Adams: Fundamentals of Game Design, page 80. New Riders, 2009.
  6. ^ By Stephen DownesAugust 17, 1999 11:01 p.m. "Fun and Games With DHTML ~ Stephen's Web ~ by Stephen Downes". Downes.ca. Retrieved 2010-05-20. 
  7. ^ Anthony, Sebastian (2009-12-11). "3D browser apps and games creep ever closer with the WebGL draft standard". Downloadsquad.com. Retrieved 2010-05-20. 
  8. ^ "Google Web Toolkit Blog: Look ma, no plugin!". Googlewebtoolkit.blogspot.com. 2010-04-01. Retrieved 2010-05-20. 
  9. ^ http://www.mozilla.com/en-US/firefox/4.0/releasenotes/
  10. ^ "Flash EULA". Retrieved 2011-03-10. 
  11. ^ a b c "Web Browser Plugin Market Share / Global Usage". Statowl.com. Retrieved 2010-04-08. 
  12. ^ Moving to OpenJDK as the official Java SE 7 Reference Implementation
  13. ^ Java Platform, Standard Edition 7 Reference Implementations
  14. ^ "Shockwave EULA". Retrieved 2011-03-10. 
  15. ^ "Shockwave Player Adoption Statistics". Adobe. Retrieved 2010-04-08. 
  16. ^ "Terms Of Use". Retrieved 2011-03-10. 
  17. ^ "END USER LICENSE AGREEMENT". Retrieved 2011-03-10. 
  18. ^ "Thoughts On Browser Plugin Penetration". Unity Technologies. Retrieved 2011-03-10. 
  19. ^ "Google Pac-Man eats up work time". BBC News (BBC News). 2010-05.25. Retrieved 2011-06-27. 
  20. ^ Frum, Larry (2010-05.25). "Google Pac-Man eats 4.8 million hours". SciTechBlog (CNN). Retrieved 2011-06-27. 

External links [edit]

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